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Match

The candidate pairs items in one set with items in another.

For authors

A match interaction has two sets, such as terms and definitions, and the candidate pairs members of the first with members of the second. It can be drawn in two ways.

Try it

Drag and drop, the default:

Try itMatch by drag and dropTwo sets of choices paired one to one: drag an organelle onto its job, with a fixed distractor so the last pair cannot be made by elimination.
Drag each organelle onto the job it does in the cell.
Nucleus
Mitochondrion
Ribosome
Chloroplast
Holds the cell's DNA
 
Releases energy from food
 
Builds proteins
 
Captures light for photosynthesis
 
Keeps the cell rigid
 
 

A table of ticks, with the class qti-match-tabular:

Try itMatch as a tableThe same interaction drawn as a grid of checkboxes. Many to many, with a mark taken away for every wrong tick.
Tick every property each state of matter has.
State Keeps its shape Keeps its volume Flows Compresses easily
Solid
Liquid
Gas
 

Answering

  • Drag and drop: drag an item from the first set onto one in the second. A placed item can be dragged elsewhere or removed.
  • Table: tick a box for each pair.

Each item’s match-max says how many pairs it may be in. An item allowed in only one pair moves when it is placed again. max-associations limits the number of pairs in total.

Scoring

The response is a set of pairs, each from the first set to the second. Score it by Exact match, or Mapped, with points for each right pair and a penalty for each wrong one.

In the editor

Insert adds one with three items in each set. The correct answer is a grid in the properties panel, with the first set as rows and the second as columns. On a table you can also tick it on the canvas.